# Robert Kotsch — Technical Learning Engineer & Creative Technologist > Technical learning engineer and creative technologist building interactive simulations, tools and AI-supported systems for complex technical subjects. ## About I'm Robert Kotsch, a technical learning specialist. Since 2009, I've created around 60 digital courses for technical, regulatory, and safety-related subjects. At chemmedia AG, I combine instructional design with software development, 3D visualization, and production automation. When standard authoring tools fall short, I build interactive simulations, reusable HTML5 assets, and custom production tools. My work includes a browser-based braiding-machine simulation and technical product visualizations for Märklin. AI supports my workflow from research and content development to localization, quality assurance, and automation—while I remain responsible for every decision and final result. - Name: Robert Kotsch - Role: Technical Learning Engineer & Creative Technologist - Email: robert@robertkotsch.de - Website: https://www.robertkotsch.de/ - GitHub: https://github.com/robertkotsch - LinkedIn: https://linkedin.com/in/robertkotsch - Sketchfab: https://sketchfab.com/robertkotsch - Areas of expertise: Articulate Storyline, Articulate Rise, Knowledgeworker Create, SCORM, xAPI, JavaScript & TypeScript, React & Vite, Three.js & WebGL, Python, HTML5/CSS, Houdini, Blender, Substance Painter, Unity, Adobe Creative Suite, LLM Integration, Local AI, Skills, RAG/LLM Wiki, Workflow Automation, Real-time 3D, Houdini, Blender, Three.js, Unity, Motion Design, Interactive E-Learning ## Projects - [Braiding Machine Kinematics](https://www.robertkotsch.de/work/braiding-machine-kinematics/) — Coding, 3D, August 2026. Braiding Machine Kinematics is a browser-based learning visualization for textile trainees. It addresses one central question: why does this machine motion produce that particular braid structure? (Tools: Three.js, JavaScript, Vite, WebGL, Node.js) [markdown](https://www.robertkotsch.de/work/braiding-machine-kinematics.md) - [Personal Portfolio Website](https://www.robertkotsch.de/work/personal-portfolio-website/) — Coding, 3D, June 2026. An Astro-based personal portfolio website presenting technical art, interactive learning, 3D, AI, automation, and web development work through reusable components and structured content collections.… (Tools: Astro, TypeScript, Three.js, Content Collections, Vitest, Sitemap) [markdown](https://www.robertkotsch.de/work/personal-portfolio-website.md) - [Automated Controlling Dashboard for a Poliklinik](https://www.robertkotsch.de/work/automated-controlling-dashboard-poliklinik/) — Coding, June 2026. An automated Excel-based dashboard for management and controlling that consolidates SAP raw data, cost center plans and mapping tables into an interactive view. Built with Power Query for data transf… (Tools: Excel, Power Query, PivotTables, PivotCharts, DAX, SAP) [markdown](https://www.robertkotsch.de/work/automated-controlling-dashboard-poliklinik.md) - [Bring Sally Up](https://www.robertkotsch.de/work/bring-sally-up/) — Coding, June 2026. A Progressive Web App push-up timer for the "Bring Sally Up" challenge, synced to Moby's "Flower". Full Challenge mode follows the exact song timing — 30 reps across 4 blocks; Training mode adds conf… (Tools: JavaScript, PWA, Web Audio API, Service Worker) [markdown](https://www.robertkotsch.de/work/bring-sally-up.md) - [OpenClaw Agent System](https://www.robertkotsch.de/work/openclaw-agent-system/) — AI, May 2026. A self-hosted dual-agent AI orchestration system deployed on both an NVIDIA Jetson Orin NX and Railway cloud—the same architecture running on constrained edge hardware and scalable cloud infrastructu… (Tools: OpenClaw, Docker, Ollama, OpenRouter, Telegram, Supabase, Railway, Python) [markdown](https://www.robertkotsch.de/work/openclaw-agent-system.md) - [English Companion NX](https://www.robertkotsch.de/work/english-companion-nx/) — AI, April 2026. English Companion NX is a voice-based learning system for practicing English conversations at any time. It listens for a wake word, holds a spoken conversation and provides targeted feedback without… (Tools: Python, Ollama, Whisper, Coqui TTS, OpenWakeWord, Jetson NX, FastAPI) [markdown](https://www.robertkotsch.de/work/english-companion-nx.md) - [Knowledgeworker HTML5 Asset Playbook](https://www.robertkotsch.de/work/knowledgeworker-html5-asset-playbook/) — Coding, AI, February 2026. The Knowledgeworker HTML5 Asset Playbook is a reusable development system for embedded learning assets in Knowledgeworker Create. It replaces repeated project setup with a documented structure for AP… (Tools: Vite, Vanilla JS, Knowledgeworker API, Claude Code, Antigravity, HTML5) [markdown](https://www.robertkotsch.de/work/knowledgeworker-html5-asset-playbook.md) - [Mercedes-Benz Arbeitsschutz](https://www.robertkotsch.de/work/mercedes-benz-arbeitsschutz/) — 3D, Coding, February 2026. An interactive Three.js learning component developed for Mercedes-Benz occupational health and safety training. I contributed to the concept, 3D production and implementation of the experience, trans… (Tools: Three.js, Houdini) [markdown](https://www.robertkotsch.de/work/mercedes-benz-arbeitsschutz.md) - [Mercedes-Benz Stoffverbote](https://www.robertkotsch.de/work/mercedes-benz-stoffverbote/) — 2D, February 2026. 2D explainer video series about restricted substances regulations for Mercedes-Benz suppliers. (Tools: Illustrator, After Effects) [markdown](https://www.robertkotsch.de/work/mercedes-benz-stoffverbote.md) - [WBT Pricing Engine](https://www.robertkotsch.de/work/wbt-pricing-engine/) — Coding, AI, October 2025. The WBT Pricing Engine helps the chemmedia content team estimate the production effort for web-based training and explainer-video projects. It turns documented business rules and HubSpot article data… (Tools: TypeScript, React, Vite, Gemini, Markdown) [markdown](https://www.robertkotsch.de/work/wbt-pricing-engine.md) - [Märklin AC/DC Rock 'n' Roll Train](https://www.robertkotsch.de/work/marklin-ac-dc-rock-n-roll-train/) — 3D, February 2025. This project is one example from my ongoing freelance work creating technical product visualizations for Märklin special-edition models. (Tools: Three.js, Blender, Houdini) [markdown](https://www.robertkotsch.de/work/marklin-ac-dc-rock-n-roll-train.md) - [Reliyoo Sitting Device](https://www.robertkotsch.de/work/reliyoo-sitting-device/) — 3D, July 2023. A technical product video explaining the key features of an assistive seating system for wheelchair users. (Tools: Houdini, Blender, After Effects) [markdown](https://www.robertkotsch.de/work/reliyoo-sitting-device.md) - [MAN Model Year 2024](https://www.robertkotsch.de/work/man-model-year-2024/) — 2D, April 2023. Video about the technical innovations of a new truck generation for sales training. (Tools: Illustrator, After Effects) [markdown](https://www.robertkotsch.de/work/man-model-year-2024.md) - [STM](https://www.robertkotsch.de/work/stm/) — 3D, February 2023. This technical 3D video was developed as part of a broader web-based training course to explain the operating principle of an STM grinding mill. I refined the technical models, developed the material… (Tools: Houdini, Blender, After Effects) [markdown](https://www.robertkotsch.de/work/stm.md) - [Textiltrainer: Nonwoven Production Processes](https://www.robertkotsch.de/work/project-textiltrainer/) — 3D, May 2022. A series of 3D animations developed for the Textiltrainer learning platform to explain different nonwoven manufacturing processes. I created the models, materials, lighting, animation and final compo… (Tools: Houdini, Blender) [markdown](https://www.robertkotsch.de/work/project-textiltrainer.md) - [Car Configurator](https://www.robertkotsch.de/work/car-configurator/) — 3D, April 2022. An interactive browser-based car configurator prototype. The project combines CAD-model preparation, material variants, camera controls and real-time 3D presentation. (Tools: Unity, C#) [markdown](https://www.robertkotsch.de/work/car-configurator.md) - [Breast Cancer Symptoms](https://www.robertkotsch.de/work/breastcancer-symptoms/) — 3D, January 2022. A visual awareness teaser developed for Deutsche Krebshilfe to explain potential breast cancer symptoms. I contributed to the concept, visual adaptation, shading, rendering and final composition. (Tools: Character Creator, Blender, After Effects) [markdown](https://www.robertkotsch.de/work/breastcancer-symptoms.md) - [Kucklicks Rechts-ABC](https://www.robertkotsch.de/work/kucklicks-rechts-abc/) — 3D, October 2021. A social media series that translates legal terminology into concise visual explanations. I developed the concept and created the 3D models, materials, renders and final compositions. (Tools: Houdini, Blender, After Effects) [markdown](https://www.robertkotsch.de/work/kucklicks-rechts-abc.md) - [Diabetes Explainers](https://www.robertkotsch.de/work/diabetes-explainers/) — 2D, September 2021. A 2D explainer series developed to communicate key information about diabetes in a clear and accessible visual format. (Tools: Illustrator, After Effects) [markdown](https://www.robertkotsch.de/work/diabetes-explainers.md) - [Textiltrainer: Textile Fiber Structures](https://www.robertkotsch.de/work/project-textiltrainer-2021/) — 3D, May 2021. A series of 3D illustrations developed for the Textiltrainer learning platform to explain the structures and properties of different textile fibers. I created the models, materials, lighting and fina… (Tools: Houdini, Blender) [markdown](https://www.robertkotsch.de/work/project-textiltrainer-2021.md) - [The Office Game](https://www.robertkotsch.de/work/the-office-game/) — Coding, December 2020. A personal 3D game prototype developed in Unity. I created the concept, models, materials and gameplay code as an independent development project. (Tools: Houdini, Unity) [markdown](https://www.robertkotsch.de/work/the-office-game.md) - [Arches Study Video Series](https://www.robertkotsch.de/work/arches-studie-video-series/) — 2D, April 2020. A scientific explainer-video series communicating the results of a pharmaceutical study. I developed the visual concept, illustrations and final compositions while keeping the medical content clear a… (Tools: Illustrator, After Effects) [markdown](https://www.robertkotsch.de/work/arches-studie-video-series.md) - [MAN Model Year 2019](https://www.robertkotsch.de/work/man-model-year-2019/) — 3D, Coding, April 2019. MAN Model Year 2019 was developed to explain the technical innovations of a new truck generation to workshop staff. The project originally included both an interactive VR experience and a training vi… (Tools: Unity, C#, After Effects) [markdown](https://www.robertkotsch.de/work/man-model-year-2019.md) - [Digestion Process in Small Mammals](https://www.robertkotsch.de/work/digestion-process-in-small-mammals/) — 2D, April 2019. An educational video series explaining the digestive process in small mammals and other companion animals. I developed the concept, illustrations and final compositions. (Tools: Illustrator, After Effects) [markdown](https://www.robertkotsch.de/work/digestion-process-in-small-mammals.md) ## Pages - [Home](https://www.robertkotsch.de/): overview, about, skills, selected work and contact. - [Imprint](https://www.robertkotsch.de/imprint/) - [Privacy](https://www.robertkotsch.de/privacy/) ## Notes - Every project page has a clean markdown version at /work/.md. - This file is generated from the site's content and kept in sync automatically.